Tuesday, 6 August 2013

Kodu – programming game for kids


Kodu Programming for KidsTry to teach programming to a 10-year-old. It won’t be easy, unless you do it the fun way, with Kodu. Kodu is a visual programming tool developed by Microsoft’s FUSE Labs with the purpose of teaching basic programming skills to children, whilst they are playing on their PCs or Xbox.

Since the revelation of Microsoft’s intriguing Project Spark at this year’s E3, Kodu has recommenced to receive recognition. Although the former is “far grander in scale” (WPCentral) parallels between the two are still drawn, which place Kodu on the radar.

In Kodu, anyone can create a game let it be young children or adults. It’s easy, good fun and requires no design or programming skills. Isn’t it great?  And that’s not all. According to FUSE Labs “Kodu Teaches more than Programming”:

  • Kodu is a rich tool for narrative creation and storytelling
  • Kodu demonstrates that programming is a creative medium
  • Kodu helps children with critical thinking, breaking a complex goal into manageable steps, and iterate on the design process – an approach applicable to all academic subjects, business and personal relationships
  • Kodu introduces the logic and problem solving of programming
  • Kodu introduces conditions and sequences, which teaches cause and effect
  • Students learn about cooperation, logic and creativity in addition to programming

what most schools don't teachAs we mentioned earlier this year, “the career opportunities for coders is vast”, so it cannot be early enough to start, but only in 1 out of 10 schools do children learn coding.

You can check out the original video on Code.org's YouTube page - What most schools don't teach

“Children are the future of our world” and Microsoft seems to agree, hence the creation of this unique game. 

About the Author:       
Peter writes for Firebrand Training on a number of IT related topics. This includes exams, training, certification trends, project management, certification, careers advice and the industry itself.